AI Insights · Timothy · June 2025
Top Digital Pacifier Games on Android in the Netherlands, Q2 2025
Explore the performance trends of the top digital pacifier games on Android in the Netherlands during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the digital pacifier games on the Android platform in the Netherlands showcased varied performance trends. Using data from Sensor Tower, we delve into the weekly downloads, revenue, and active users of the top five applications.
Candy Crush Saga from King experienced a notable decline in weekly revenue, starting at around $236K and gradually dropping to about $74K by the end of June. Weekly downloads fluctuated, peaking at 3.8K in late June after a mid-quarter dip. The game maintained a strong active user base, ending the quarter with approximately 76.6K users.
Hill Climb Racing by Fingersoft saw stable weekly revenue, reaching a peak of $295 in early June. Downloads showed a late-quarter surge, rising to nearly 2K by the end of June. Active users decreased steadily, ending at around 10.5K.
Talking Tom Gold Run from Outfit7 Limited had modest revenue with a significant spike to $92 in late May. Downloads remained consistent, with a slight drop towards the end of the quarter. The app's active users varied, peaking at 11.6K in early April.
PK XD: Avatar Simulation Game by Afterverse Games experienced a peak in revenue of $913 in late May. Downloads fluctuated, with a high of 1.2K in mid-April and another surge in late June. Active users increased towards the end of the quarter, reaching nearly 2.8K.
Talking Tom Hero Dash also from Outfit7 Limited, showed a slight revenue increase, peaking at $100 in early May. Weekly downloads were steady, with a minor rise to just over 1K in late June. Active users saw a decline, ending at approximately 1.8K.
These trends highlight the dynamic nature of the digital pacifier games market. For more detailed insights, visit Sensor Tower.